At the end of each mission, heroes must defeat a boss in order to beat the mission. Each mission has a short cutscene around the half-way point. Armor reduces damage taken and prevents the hero from taking damage to their base HP, it is equipped automatically when its gem meter is full and lasts until it is broken.Īs heroes travel across the map, waves of mobs become larger and introduce more difficult mobs to fight. Pets also continue to fight after the hero is defeated. Pets are NPCs with smaller amounts of health than players, which aid the player in attacking mobs. Ranged weapons vary more, generally having no cooldown but instead having several arrows to use with different areas of effect upon impact or other buffs. Every melee card gives a 150% damage boost over the basic sword, however different weapon choices can have vastly different areas of effect. When the melee weapon is ready it is equipped automatically, and a fifteen second countdown starts upon the weapon's first use. Mobs can drop emeralds upon defeat which count toward filling up meters for weapons, armor and pet cards these items are activated when enough emeralds are collected for each separate item. Heroes move right across the map fighting mobs in stages using a basic sword and bow. There are three actions, melee, range, and dodge, and a joystick to aim and move around with. After a small cutscene, the player’s hero spawns on the left of the screen with only their armor equipped. Next, players select a mission and the game begins. One card of each type can be scanned in by each player, any slots left empty when moving on are assigned a random item. There are mobs exclusive to the arcade version such as the obsidian monstrosity, mages, and variants of jungle zombies and frozen zombies.Īfter starting the game, the game dispenses a card and shows players five empty slots, one for each type of card. The hero can also use physical collectible cards obtained at the beginning of every game to select their gear as well as a pet and a hero. The game uses a side-on perspective instead of an isometric perspective as in the main game. Players explore various missions and defeat hostile mobs throughout their play. In multiplayer, it supports up to four players and features various weapons, armors, heroes, and mobs. The game offers two different modes of single and multiplayer.
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